From concept to launch.
A popular Turkish card game for iOS.
I create mobile solutions that intersect people, design and technology.
The latest iOS app I designed and developed (The Scoop) has 10/10 five star reviews.
I transform complexity into simple, beautiful, and playful design. I enjoy exploring technical feasibility trade-offs and collaborating on solutions.
I developed the first iPhone application for the oldest and largest Jewish film festival in the world – before I knew how to code. I'm proud to sponsor the SFJFF iPhone app for four years now.
I got a B- on a midterm project while earning my bachelor's degree because of what Sam Young called "smudge" – a patch of pixels that should have been masked. I vowed never again, and to date have kept that promise.
Published iOS Apps
Lines of Code
Days without a bug :(
I have 5+ years experience as a visual artist for video, mobile, web, and print. No matter the medium, I thoroughly enjoy the science behind the aesthetics.
I am always amused at how much of my video production experiences translate into mobile application design. From scripts and storyboards to user stories and wireframes, color theory, typography, and everything in between.
I design and develop iOS applications for FPS and can transition from Illustrator to Xcode without a hitch.
KRISTEN AIZA C.
THE KWESKIN REPORT
I'm a software engineer with a creative edge.
Make your brand shine.
Software projects developed using pair programming techniques have 15% fewer defects.
There's no such thing as bug-free code, but the last thing you want is to publish an inferior app.
Michele Sieglitz - The Art Institute of California at San Francisco
John Vogel - Liberation Media
Lodi Lomask - Capacitor
Jason Wolos - 52nd San Francisco International Film Festival
Connect with me on social networks!