I create mobile solutions that intersect people, design and technology.
The latest iOS app I designed and developed (The Scoop–retired on Dec 2016) had 16/21 five star reviews.
I transform complexity into simple, beautiful, and playful design. I enjoy exploring technical feasibility trade-offs and collaborating on solutions.
I developed the first iPhone application for the oldest and largest Jewish film festival in the world – before I knew how to code. I'm proud to have sponsored the SFJFF iPhone app for four consecutive years.
I got a B- on a midterm project while earning my bachelor's degree because of what Sam Young called "smudge" – a patch of pixels that should have been masked. I vowed never again, and to date have kept that promise.
Years Experience
Published iOS Apps
Published watchOS App
Published tvOS App
I have 12+ years experience as a visual artist and engineer for mobile, video, web, and print. No matter the medium, I thoroughly enjoy the science behind the aesthetics.
I am always amused at how much of my video production background translates into mobile application design and user experience. From scripts and storyboards to user stories and wireframes, color theory, typography, and everything in between.
iOS Development
Interaction Design
Visual Design
Leadership
I design and develop iOS, tvOS, and watchOS applications, and can transition from Illustrator to Xcode without a hitch. By day, I'm a engineering manager for Turo, a car sharing marketplace where travelers can rent any car they want, wherever they want it, from a vibrant community of local car owners.
I'm a software engineer with a creative edge.
Make your brand shine.
Software projects developed using pair programming techniques have 15% fewer defects.
Bug-free code that delivers a pain-free user experience.
Connect with me on social networks!